In order to use our patches to modify your save data, you have to install the plugin sg deemer. We always repeat this concept(sorry for who continuously reads the same thing)!
But deemer sometimes has strange behavior and you have to act manually to recover the right situation.
Now, we treat the cases you want to recover your data...But deemer sometimes has strange behavior and you have to act manually to recover the right situation.
Of course, you can delete the sddata.bin into saveplain folder, and it will be created again every time you make, in game, a save.
The eventual one present will be overwritten.
Imagine the situation where you patched the sddata.bin of a game, you load the game with the patched data and you are not satisfied and want to return back to the old save data.
So, DON'T SAVE, just quit the game, connect the psp through usb and delete the sddata.bin. As explained above, it will be created again without the patching and cheat stuff.
You can patch it again.
Instead, if it seems the psp doesn't load the patched data but the default one, it happens because the data are in the wrong folder. Read the second tutorial about savegame deemer to overcome this trouble.
Happy psp save editing!
The eventual one present will be overwritten.
Imagine the situation where you patched the sddata.bin of a game, you load the game with the patched data and you are not satisfied and want to return back to the old save data.
So, DON'T SAVE, just quit the game, connect the psp through usb and delete the sddata.bin. As explained above, it will be created again without the patching and cheat stuff.
You can patch it again.
Instead, if it seems the psp doesn't load the patched data but the default one, it happens because the data are in the wrong folder. Read the second tutorial about savegame deemer to overcome this trouble.
Happy psp save editing!
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