- Seplugin (folder);
- Readme (text file that says the same things I will, but in a little bit incomprehensible form ; )
Well.
First path:
For those who have already installed other plugins in their own PlayStation Portable.
If you don't know, follow these steps to check.
- Connect the psp to the computer;
- Go to My Computer;
- Go to psp's memory card;
If there is a text file called "game(.txt)", it means that you have already some installed plugins, so...
Go back to the extracted files from the archive and open the seplugin folder, you will find:
- Deemer.prx
- A text file named "game" like the one into the memory card
- Copy ONLY deemer.prx into seplugin folder of your psp memory card;
- Open game(.txt), the extracted one, copy the inside line and paste it into game (.txt), the one that is in the memory card.
Second path:
For those who have no installed plugin in their psp.
- Connect the psp;
- Copy the extracted seplugin folder into the memory card;
- Rename "game.txt.new" to "game.txt";
How to enable the plugin.
- Disconnect the psp;
- Start your psp in recovery mode (often by hold [R] during the start up);
- Press [X] on plugin;
- Press [X] on deemer that will become enabled.
In the next post we show you how the deemer plugin works. So follow us!!
does this work for the psp 3000
ReplyDeleteYes! But first you need a psp 3000 with a custom firmware. If you your psp is already modded, simply follow previous instructions to install deemer!
ReplyDeletei followed the instruction and copied the seplugins folder to the root dir of my psp, started recovery, but when looking at plugins, i dont see any plugins inside, is there a special folder for CFW 4.01?
ReplyDeleteok got it now, it seems game.txt.new doesnt work, i just renamed it to game.txt, maybe i have plugins installed?
ReplyDeleteYes, you have the deemer installed. The file game.txt.new means that if you already have the file game.txt, you should copy the new content in the old one.
ReplyDeleteInstead, if you haven't the file into psp, just rename the game.txt.new in game.txt, and it works well.
Bye.
hi how can i enable the plugin?? i copied the deemer.prx in my seplugins folder but when i go to recovery mode and press x to plugins theres nothing. its empty?? can you help me plss or can you make a step by step video?? tnx
ReplyDeleteYou have to write in the file.txt the path of the file.prx.
ReplyDeleteIf you skip this step your psp will not see the plugin!
Read carefully this post..
is this working in 4.01 m33-2?? my psp is not slim
ReplyDeleteThis is complicated can you make a video hi how can i enable the plugin?? i copied the deemer.prx in my seplugins folder but when i go to recovery mode and press x to plugins theres nothing. its empty?? can you help me plss or can you make a step by step video?? tnx
ReplyDelete@Anonymous (last one)
ReplyDeleteYes, the savegame deemer works well on that firmware (not matter which psp)
@bhiloy
After you copied the deemer.px in you seplugin, have you write (or create) the file "game.txt"?
If you haven't, first create it on the seplugin and write into "ms0:/seplugins/deemerh.prx".
Try and tell us if you success.
hey does it work on 5.00 m33
ReplyDeletewith this, on 5.00 m33, it loads and saves slow for the old type of saves
ReplyDeleteWill this work on the game Dissidia: Final Fantasy? I'm planning to convert the Japanese data to the English version once it comes out.
ReplyDeletei looked but it's empty...
ReplyDeleteI can't seem to get the plugin working at all. I install it. it shows up in the recovery console and is active but it refuses to save any game data into the saveplain folder.
ReplyDeleteI have a psp 1000 5.0 M33-6
I'm trying to run FF7 (purchased from the PSN store) but it dosent want to do anything. I've tried it with both UMD games and backups. nothing...
can someone help?
Hi, ummmm....
ReplyDeleteI have installed the plugin 'deemerh.prx' and added the game file i have the fat psp with custom firmware, 5.0 M33-6!
There is no saveplain folder, but I have activated the plugin!
Please explain why!
thankyou in advance!!
Where is the plugins when we disconnect the PSP?
ReplyDeleteI enabled it, but after that the game doesn´t start
ReplyDeleterecovery mode doesnt even work for me
ReplyDeleteYha, I'm running a 5.03 gen-a on a psp 3000, and I can't seem to get the plugin to show up in recovery mode. I put the game.txt there and everything just the way the readme said. Is there something else I can do? I really need to change the region on this save data.
ReplyDeletesame problem with 5.03 gen-a
ReplyDeletei dont think this works with any cfw 5.xx and above. I have the plugin enabled in recovery mode, and saved and quit a new game and there is no saveplain folder.
ReplyDeletetested on psp go, works
ReplyDeletei did everything but i dont see any saveplain on SAVEGAME.and i already copy paste the seplugin and i restarted my PSP..but the problem is i dont have the recovery menu..i got psp 3000 anyway and 3.6CFW and i started the game but i dont see saveplain...cant even find it...coz tutorial is not for psp 3000 either..which doesnt recovery menu and you canot enable the deemer..pls let me know
ReplyDeleteanyway my system version is 5.03MHU. and 3.60 CFW enabler..and i dont see any saveplain folder which the patch need it to load the savedata...if anyone knows how to do it..pls post a tutorial...thanks..
ReplyDeletei think i did the right procedure..coz first you have to copy the seplugins if you dont have the plugins then change the game.txt.new -game.txt to able to create a saveplain..but nothing happen on mine..got 5.03MHU/3.60 CFW enabler..make tutorial for diff.version.
ReplyDeleteIt works for me, 5.50 gen d. U have to go back to save the game in-game for the saveplain folder to pop up in ur psp folder.
ReplyDeleteDoes this work on psp 2006 6.20 TN-B HEN?
ReplyDelete